function correctPNG() 
   {
   // Loop through all the images in a page
   for(var i=0; i<document.images.length; i++)
      {
      	  // img = the number i image of the page
	  var img = document.images[i]
	  
	  // imgname = uppercase version of url
	  var imgName = img.src.toUpperCase()
	  
	  // If url ends in PNG	  
	  if (imgName.substring(imgName.length-3, imgName.length) == "PNG")
	     {
	         // If the image has an id, add it to the html we're creating
		 var imgID = (img.id) ? "id='" + img.id + "' " : ""
		 
		 // Same thing for class name
		 var imgClass = (img.className) ? "class='" + img.className + "' " : ""
		 
		 // As well as title attribute
		 var imgTitle = (img.title) ? "title='" + img.title + "' " : "title='" + img.alt + "' "
		 
		 // Make the img display correctly, transfer style attribute
		 var imgStyle = "display:inline-block;" + img.style.cssText 
		 
		 // If the image was aligned, float the div
		 if (img.align == "left") imgStyle = "float:left;" + imgStyle
		 if (img.align == "right") imgStyle = "float:right;" + imgStyle
		 
		 // If the image was inside a link, add the pointing cusor
		 if (img.parentElement.href) imgStyle = "cursor:hand;" + imgStyle	
		 
		 // Put together all the html with what we created	
		 var strNewHTML = "<span " + imgID + imgClass + imgTitle
		 + " style=\"" + "width:" + img.width + "px; height:" + img.height + "px;" + imgStyle + ";"
	     + "filter:progid:DXImageTransform.Microsoft.AlphaImageLoader"
		 + "(src=\'" + img.src + "\', sizingMethod='scale');\"></span>" 
		 
		 // Add the html to the document
		 img.outerHTML = strNewHTML
		 
		 // Honestly, this confuses me
		 i = i-1
	     }
      }
   }
   
// Run this function as soon as the page loads
//window.attachEvent("onload", correctPNG);